Lua resume coroutine,Free Simple School Essays

Lua resume coroutine

A coroutine can suspend itself (yield) at will, returning to the point at which it was called. coroutine.resume will run it in “protected mode”, thus errors will not show up but will be returned, whereas coroutine.wrap does not …. However, to actually make use of coroutine to achieve concurrency is difficult. Asymmetric coroutine facilities are so called because they involve two types of lua resume coroutine control transfer operations: one for (re)invoking a coroutine and one for suspending it, the. A call of the form return functioncall is called a tail call . However, resume for case manager objective unlike …. Lua Coroutine Example.

However, unlike “real” multithreading, coroutines are non preemptive. Function coroutine.resume (re)activates a coroutine, and receives as lua resume coroutine its required first argument thecoroutine reference.Once resumed, a coroutine starts executing at its continuation point and runs until it …. coroutine.wrap(function) returns a function that when called resumes the coroutine that would have been created by coroutine.create(function). f must be a function (possibly anonymous) that takes 0 or more arguments. print(coroutine.status(thread1)) -->> suspended To resume or start a coroutine, the function coroutine.resume is used, the first argument given is the thread object: coroutine.resume(thread1) -->> honk Now the coroutine executes the code and terminates, changing its …. Again the same coroutine can continue executing with another academic teaching resume resume function call from where it was suspended.

See sect 2.11 for a general description of coroutines. to refresh your session Resumes the given coroutine and passes the given vararg to either the function arguments or the coroutine. If the coroutine has yielded, resume restarts it; the values how to write appeal letter to change course val1, middotmiddotmiddot are passed as the results from the yield. Any additional arguments given to resume are returned from the coroutine.yield() that previously paused the coroutine. The function returned is a function that resumed lua resume coroutine the coroutine that was created. In particular, in MoonSharp if you Call a script inside a C# function called from Lua, you can’t use yield to resume to a coroutine external to the C# call Resumes the given coroutine and passes the given vararg to either the function arguments or the coroutine.yield that is inside that function and returns whatever yield is called with the next time or by the final return in the function We use cookies for various purposes including analytics. Function coroutine.resume (re)activates a coroutine, and receives as its required first argument thecoroutine reference.Once resumed, a coroutine starts executing at its continuation point and runs until it …. Also, lua_updater::update() is called approximately every 250ms.

If the coroutine has yielded, resume restarts it; the values val1, ··· are passed as the results from the yield Originated in Lua 5.2. Unlike create, wrap does not return the coroutine itself; instead,. lua resume coroutine Feb 20, 2020 · Calling a Coroutine using a string. Lua offers all its coroutine functions packed in the coroutine table. So, it's possible for me to spawn several coroutines before the first call the the update function The response was, why http://www.robinbrittain.co.uk/uncategorized/title-research-paper-abortion not do it in Lua? Yielding Point - The point at which Lua steps out of the function and hands over control to its superior (whatever called coroutine.resume) Dismiss Join GitHub today. coroutine.resume (co [, val1, ···]) Starts or continues the execution of coroutine co. The response was, why not do it in Lua?

Link: The Lua folks discuss their implementation of coroutines, using Create, Resume and Yield methods Lua implements the concept of asymmetric coroutines, which are commonly denoted as semi-symmetric or semi-coroutines. co, time-thread. And here we come to the most important section of all the coroutines stuff. The create function creates new coroutines. Coroutines are a very powerful way of splitting execution of a function up until some event …. lua resume coroutine At each tick the coroutine.resume() lua function is called passing it the coroutine as the first argument Block - A chunk of Lua code; usually a function, control structure (such as loops), or variable definition. What would you like to do? coroutine.resume(co,) resume, or start the coroutine.

If you come from Ruby world, fiber in Ruby (added in 1.9) is quite similar to coroutine. Sep 19, 2017 · FurionHuang Chieftain Joined: Apr 27, 2017. The values val1, ··· are passed as the arguments to the body function. Originated in Lua 5.2. In particular you can now:. The only time related function I tested working now is lua resume coroutine os.clock(), but with the code: Code: local time1 = os.time(); local delta = 1; while os.time() - time1 < delta do then end • coroutine.resume; called the first time, this starts the coroutine running until it hits • coroutine.yield which suspends operation and returns control to the resume.

I will only introduce lua resume coroutine Coroutine basics in Lua. coroutine.yield Arguments to pass on to coroutine.resume: nil Description Originated in Lua 5.2 Re: lua_resume and a C-function as the main coroutine function problem On Wed, 14 Apr 2010, Robert G. Reload to refresh your session. The function returned is a function that resumed the coroutine that was created. GitHub Gist: instantly share code, notes, and snippets.

Resume lua coroutine

Unlike a function which is repeatedly called, it resumes exactly at the point where it last yielded coroutine.resume coroutine.resume (co [, val1,]) Starts or continues the execution of coroutine co. In particular, in MoonSharp if you Call a script inside a C# function called from Lua, you can’t use yield to resume to a coroutine external to the C# call The first time you resume a lua resume coroutine coroutine, it starts running its body. However, to actually make use of coroutine to achieve concurrency is difficult. Any additional arguments given to resume are returned from the coroutine.yield() that previously paused the coroutine. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. 在首次调用 lua_resume() 时,脚本程序会被执行,直到执行到 wait_sec() 函数中的 coroutine.yield() 返回。 在 lua_resume() 返回后,检查 yield() 返回的参数。如果第一个参数是 "wait_sec",就表示 Lua 脚本需要等待一定的秒数。那么 C++程序便为之创建指定秒数的定时器任务。. f must be a Lua function. GitHub Gist: instantly share code, notes, and snippets Nov 12, 2015 · For the uninitiated, coroutines are chunks of code that can be jumped to much like functions.

Lua 协同程序(coroutine)作者:杨梦鸽校对:翟舒青什么是协同(coroutine)?Lua 协同程序(coroutine)与线程比较类似:拥有独立的堆栈,独立的局部变量,独立的指令指针,同时又与其它协同程序共享全局变量 …. lua_newthreadでスレッドを作ってlua_resumeで実行しています。 コルーチンが終了した後、新たにlua_newthreadを呼ぶ必要は実はないんですね。既に終了したスレッドをlua_resumeに渡せばまた最初から実行できます。 ・パターン3:C++側でコルーチンを作って実行する(2). Coco allows you to use a dedicated C stack for each coroutine. The perm lua resume coroutine function uses a common pattern in Lua, which packs a call to resume with its corresponding coroutine inside a function. -- Test that wxLuaObjects created in coroutine can be accessed in main lua_State self . Your wait function will yield the current coroutine. However,. The coroutine cannot be running a C function, a metamethod, or an iterator. Gender: Male. coroutine.yield Arguments to pass on to coroutine.resume: nil Description Originated in Lua 5.2 Coco is free software, released under the MIT license (same license as the Lua core). Start or resume a thread created by coroutine.create.

The following table lists all the available functions for coroutines in Lua and their corresponding use lua: native C-API coroutine sample. The program crashes with segfault. If you want your code to work in lua resume coroutine 5.1, you should use loadfile to return a Lua function and pass it to coroutine.create New: Nitro Boost our Discord server and receive full donation perks here on the website! Lua coroutine functions These are the functions in the "coroutine" table. Originated in Lua 5.2. Your wait function gets resumed and checks if it waited long enough. Coco allows you to use a dedicated C stack for each coroutine. Star 0 Fork 0; Code Revisions 1. Calling a Coroutine as a variable. If the coroutine has yielded, resume restarts it; the values val1, … are passed as the results from the yield (Lua sometimes runs on machines that don’t even have the luxury of an operating system.) Rather, a coroutine is another kind of ‘function with memory’. Jul 01, 2013 · coroutine.create(f) returns a new coroutine.

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Embed. f must be a Lua function Mar 30, 2013 · Lua has built-in coroutine support. 在首次调用 lua_resume() 时,脚本程序会被执行,直到执行到 wait_sec() 函数中的 coroutine.yield() 返回。 在 lua_resume() 返回后,检查 yield() 返回的参数。如果第一个参数是 "wait_sec",就表示 Lua 脚本需要等待一定的秒数。那么 C++程序便为之创建指定秒数的定时器任务。. endroutine = false func = coroutine.wrap(function() while true do wait() --do some stuff that has to happen with other stuff unless stuff is done if endroutine then return end end end) func2 = coroutine.wrap(function() while true do wait() --do other stuff that has to happen with other other stuff end end) function dostuff() --do stuff endroutine = true --do more stuff endroutine = false func() end …. (I was using this method) StopCoroutine just …. resume_time then: thread. A coroutine is declared with a function: function foo (a) print a+1 end local co = coroutine.create (foo) To run a coroutine, you must use coroutine.resume() : function foo (a) print a+1 end local co = coroutine.create (foo) coroutine.resume (co, 2). coroutine.wrap: Function f: Function lua resume coroutine co: Creates a new co-routine with the body f.

If the coroutine has yielded, resume restarts it; the values val1, are passed as the results from the yield GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together. state: if state == " wait " then: if time >= thread. The next time you resume the same coroutine, it continues its execution from the point where it yielded, with the call to coroutine.yield returning any extra arguments passed to coroutine.resume Dismiss Join GitHub today. Basically how to pause a coroutine until bool returned (button pressed). The scaffolding below can handle hundreds of thousands of event dispatches per second, so it is not likely that writing it in C will help much; CPU time will be dominated by the cost of actually processing the requests. The values val1, are passed as the arguments to the body function. Originated lua resume coroutine in Lua 5.2. Created Sep 7, 2012. Like create, wrap creates a new coroutine In my game server there are so many lua's coroutine to make thing easy -- such as instead of state machine. • You enclose your coroutine.resume in a loop, checking for a false return to indicate it has completed Coroutines are components that can be created and manipulated with the coroutine library in Lua and that allow the yielding and resuming of the execution of a function at specific locations by calling functions that yield the coroutine from inside of itself or that resume it from outside of itself lua cannot resume dead coroutine However, the smartest of them choose to seek our custom essay writing service whenever they get overwhelmed with their education.

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I could do it with a lot of "if" and recall all the time the coroutine, but I'm looking for a clean way of doing it. 概述Lua的协程很像系统中的线程,也是一个独立的执行线。不同之处是,线程是并行执行的,而协程是协作式的,即同一时刻只有一个协程在执行,并且只有它自己显式请求挂起时,执行权才会转换。coroutine库提供了协程…. yield);};. resume. The coroutine system has been implemented in lua to emulate multithreading existing in other languages True C coroutine semantics mean you can yield from a coroutine across a C call boundary and resume back to it. No changes are needed to your Lua source code. Only one coroutine can be running at a time on a particular computer. The following table lists all the available functions for coroutines lua resume coroutine in Lua and their corresponding use Sep 10, 2013 · LuaJIT is based on Lua 5.1. threads [thread_i] local state, ret = thread. If it didn't, it'll just yield again and again, until enough time has passed We use cookies for various purposes including analytics. Any arguments to yield are passed as extra results to resume The operations related to coroutines comprise a sub-library of the basic library and come inside the table coroutine.

Suspends the execution of the calling coroutine. Passing parameters to a coroutine in Lua Lua's coroutines, like Python's generators, provide for something which is akin to lightweight threading - rather than a strict functional calling stack, where one function must be completed before another is invoked, you can call a code block (function or method) and have it yield back to the calling. I believe your problem is that coroutines in 5.1 cannot yield across a C function (dofile). The first time you resume a coroutine, it starts running its body. Questions I've seen several examples that use coroutine.yield(0) essentially as "wait one frame" command, but I don't see anywhere in the API knowledge base that explains why it works this way lua: native C-API coroutine sample. Jakabosky wrote: > > Using the jmp_buf hacks or assembly code, allows the program to allocate the > stacks using malloc() or mmap() Again the same coroutine can continue executing with another resume function call from where it was suspended. If the coroutine had not been started the additional arguments become the arguments of the function And here we come to the most important section of all the coroutines stuff. Functions Available in Coroutines. Once a coroutine is created from a regular Lua function, it can be resumed; the coroutine yields and waits for the caller to resume it lua resume coroutine again. Lua Coroutine is a kind of collaborative multithreading, equivalent to a thread.

Lua Coroutine Example. As per the usual Lua function calling style, arguments not provided will be nil, and extra arguments will be discarded. GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together The lua_updater class ensures that the status of the coroutine is LUA_YIELD before calling resume. Because ROBLOX uses coroutines to implement tasks, you can actually just wait() within a new coroutine, and that coroutine will start being scheduled 概述Lua的协程很像系统中的线程,也是一个独立的执行线。不同之处是,线程是并行执行的,而协程是协作式的,即同一时刻只有一个协程在执行,并且只有它自己显式请求挂起时,执行权才会转换。coroutine库提供了协程…. A running coroutine can become suspended if it coroutine.yield, normal if it calls coroutine.resume on another coroutine, or dead by if it returns from its body function.. Resuming a coroutine and yielding from a coroutine automatically switches C stacks. Sign in Sign up Instantly share code, notes, and snippets. In the case of a yield, coroutine.resume also returns true, plus any values lua resume coroutine passed to coroutine.yield. The coroutines in lua are pieces of codes that can be execute or stoped easely.

Thanks for the help. saga / Scheduler.lua forked from Deco/coroutine_scheduler.lua. The first time you resume a coroutine, it starts lua resume coroutine running its body. The coroutine cannot be running a C function, a metamethod, or an iterator. Sep 10, 2013 · Re: Lua 5.2 and LuaJIT resume/yield issue Post by raidho36 » Tue Sep 10, 2013 8:46 pm I'm having the problem with yield: doing it from the hook kills the coroutine.. This pattern is so common that Lua provides a special function for it: coroutine.wrap . Any arguments to yield are passed as extra results to resume I'm going to simplify my script here: endroutine = false func = coroutine.wrap(function() while true do wait() --do some stuff that has to happen with other stuff unless stuff is done if endroutine then return end end end) func2 = coroutine.wrap(function() while true do wait() --do other stuff that has to happen with other other stuff end end) function dostuff() --do stuff endroutine = true. It returns a value of type thread , which represents the new coroutine. wrap (fn); resume (resume, Coroutine. This process can continue till the end of execution of the coroutine. Think of coroutine.wrap() as a function with a coroutine shoved inside it..

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Contribute to Shopify/lua-tests development by creating an account on GitHub Fork先用f构造一个Lua的coroutine,然后resume。 Yield把每次异步操作的handle yield出去,再把控制流转回Fork。 这时,为了不阻塞Fork的caller,Fork需要直接返回掉,同时在异步操作的handle上挂一个callback,以供callback被调用时,继续resume,把控制流转回coroutine。. resume. Resumes the given lua resume coroutine coroutine and passes the given vararg to either the function arguments or the coroutine.yield that is inside that function and returns whatever yield is called with the next time or by the final return in the function A suspended coroutine can become running if it is passed to coroutine.resume. Well your gonna need threads or as its known in the scripting scene a coroutine.. Reload to refresh your session. Lua coroutine facilities provide three basic operations: create, resume and yield Function coroutine.create creates a new coroutine, and allocates a separate stack for its execution Function coroutine.resume (re)activates a coroutine, and receives as its …. OK, I Understand. {coroutine.resume (thread. At a later stage, the program can jump back into the coroutine and resume where it left off coroutine.resume and coroutine.wrap are a pure Lua concept; they don't actually have to do with different tasks running.

Coroutine.wrap: Function f: Function co: Creates a new co-routine with the body f. lua resume coroutine Allow JavaScript callback to resume Lua coroutine #162. resume_time = nil: thread. threads, thread_i). A pair yield-resume switches control from one thread to another. In fact, they borrow yield and resume from Lua Lua Threads are fully supported by the FLuaValue USTRUCT, so you can create a coroutine from lua and pass it to Unreal Engine functions: The BeginPlay event will create a new coroutine (a thread LuaValue) and stores it in a blueprint variable. The values val1, … are passed as the arguments to the body function. Just like in the original Lua, it’s not possible to yield out of nested calls.

Remarks. state = " running " table.remove (self. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. wxlobj = wxlua . If this is the first call for this thread, the values are supplied to the function itself Mar 30, 2013 · It is a block of code that can be paused and resumed. Therefore, there is no limit on the lua resume coroutine number of nested tail calls that a program can execute. (the repeat loop) Your task scheduler will resume (all) the thread(s) every wait(). GitHub Gist: instantly share code, notes, and snippets coroutine.resume() coroutine.resume(co,[val1],[]) Starts or continues the execution of coroutine co. Lua Coroutine Scheduler.

GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together Jul 01, 2013 · coroutine.create(f) returns a new coroutine. wxLuaObject ( "Created in coroutine" ) -- Create a Lua 'class' object to store the coroutine's data. the question is, the test can not pass the test_error_oldnew(), the situation is: test1 create a coroutine and run it, the pool find it end and give the coroutine to test2, but the test1 not realise it end and resume it …. Lua coroutine; like any other value in Lua, coroutines are discarded by lua resume coroutine garbage collection. Messages: 170. As per the usual Lua function calling style, arguments not provided will be nil, and extra arguments will be discarded. Returns this new coroutine, an object with type "thread". I will only introduce Coroutine basics in Lua. As far as I know, coroutine.resume should behave about the same as pcall regarding to errors, but this code gives different results:. Probably, it is forbidden to use lua_resume() this way, however I didn't find any related information neihter in the Lua 5.1 manual nor on the Lua …. Coroutine itself is quite easy to understand. Oct 18, 2016 · is there a way to sort of Waiting for this next bool to be true to continue in the coroutine?

Fork先用f构造一个Lua的coroutine,然后resume。 Yield把每次异步操作的handle yield出去,再把控制流转回Fork。 这时,为了不阻塞Fork的caller,Fork需要直接返回掉,同时在异步操作的handle上挂一个callback,以供callback被调用时,继续resume,把控制流转回coroutine。. It is a block of code that can be paused and resumed. A project with a lua implementation – I’m not covering this…right now; A basic knowledge of the Lua API; An IQ above the practical value of a constant NULL pointer; lua resume coroutine OK so you want to have several Lua scripts running at the same time all with they’re own heartbeat. Once a coroutine is created from a regular Lua function, it can be resumed; the coroutine yields and waits for the caller to resume it again Suspends the execution of the calling coroutine. print(coroutine.status(thread1)) -->> suspended To resume or start a coroutine, the function coroutine.resume is used, the first argument given is the thread object: coroutine.resume(thread1) -->> honk Now the coroutine executes the code and terminates, changing its …. Quite often, the argument to create is an anonymous function, like here:. Coroutine …. Any values supplied after the thread are returned as results from the coroutine.yield inside the thread. GitHub Gist: instantly share code, notes, and snippets Nov 12, 2015 · Using Lua coroutines to create an RPG dialogue system game) routine = coroutine.create(f) -- begin execution of the script coroutine.resume(routine) end It also might be helpful to have a script that is called once at startup, to initialise all the game variables to default values, or load them from a save file Sep 28, 2018 · Side point: Please note that coroutine.resume(coroutine.create(function() end)) does NOT behave the same as coroutine.wrap(function() end)(). lua_resume() with it as the main function, the code works fine Lua Coroutine. To resume or start a coroutine, the function coroutine.resume is used, the first argument given is the thread object: coroutine.resume(thread1) -->> honk Now the coroutine executes the code and terminates, changing its state to dead , wich cannot be resumed The first time you resume a coroutine, it starts running its body.

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It has a single argument, a function with the code that the coroutine will run. A coroutine only suspends its execution by explicitly calling a yield function. Re: lua_resume and a C-function as the main coroutine function problem In reply to this post by Florian Weimer On Wed, 14 Apr 2010, Florian Weimer wrote: > * Tony Finch: > > > You can manipulate the stack pointer in C without mucking around inside > > the guts of …. Just like in the original Lua, it’s not possible to yield out of nested calls. GitHub Gist: instantly share code, notes, and snippets Sep 28, 2018 · local f do local c = coroutine.create(func) f = function() return coroutine.resume(c,) end end my point is that the coroutine itself is only created once coroutines are essentially threads and the objects themselves are of the thread datatype. The way the arguments are passed, and the extra return value stays the same: local th lua resume coroutine = coroutine.create( f ) print( "f returns", coroutine.resume( th, 1, 2 ) ) --> arguments 1 2 - …. The scaffolding below can handle hundreds of thousands of event dispatches per second, so it is not likely that writing it in C will help much; CPU time will be dominated by the cost of actually processing the requests. If the coroutine has yielded, resume restarts it; the values val1, middotmiddotmiddot are passed as the results from the yield. You signed out in another tab or window. Lua implements proper tail calls (or proper tail recursion ): in a tail call, the called function reuses the stack entry of the calling function.

(" ", line) end end-- The core routine, which handles the results of a-- coroutine. how threads in lua work is they can yield and they can terminate (with or without returns). f must be a function (possibly anonymous) that takes 0 or more arguments. coroutine.yield() yields the currently running coroutine You signed in with another tab or window. A running coroutine is one that is currently executing code. The values val1, middotmiddotmiddot are passed as the arguments to the body function. True C coroutine semantics mean you can yield from a coroutine across a C call boundary lua resume coroutine and resume back to it. coroutine.resume(c, [args]) returns (true, [results from yield or return]) or (false, error_message). Calling StopCoroutine and StartCoroutine as a string seems to stop and start the coroutine back at the beginning, as is in your example. Join the Scripting Helpers Discord Server to learn more!

Lua_newthreadでスレッドを作ってlua_resumeで実行しています。 コルーチンが終了した後、新たにlua_newthreadを呼ぶ必要は実はないんですね。既に終了したスレッドをlua_resumeに渡せばまた最初から実行できます。 ・パターン3:C++側でコルーチンを作って実行する(2). thread coroutine.create ( function f ) Creates a new coroutine, with body f. You use coroutine.wrap() on the function like coroutine.create() but you will use the variable you assign it to like a function. If the coroutine had not been started the additional arguments become the arguments of the function. Resuming a coroutine and yielding from a coroutine automatically lua resume coroutine switches C stacks provided to lua_resume when the decision is made, for instance, in Lua code by an end-user. You can also Support on Patreon as always.. Of course, if you put "return 0" to the end of the "test" function instead of "return lua_yield()". Like create, wrap creates a new coroutine.

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Exports = function Fiber (fn) {var resume = Coroutine. The first time you resume a coroutine, it starts running its body. Jun 27, 2016 · You can call the main function of a coroutine by using coroutine.resume() instead of pcall(). If …. --selects a coroutine from the list and runs it: local time, shortest_wait_time = os.clock for thread_i = 1, # self. Lua coroutine; like any other value in Lua, coroutines are discarded by garbage collection. coroutine.resume. Coroutine operations comprise a sub-library of the basic Lua library and come inside the coroutine table. coroutine.create coroutine.create (f) Creates a new lua resume coroutine coroutine, with body f. As you can see, you avoid any risks when you purchase essays from us..yield that is inside that function and returns whatever yield is called with the next time or by the final return in the function A versioned copy of Lua tests.

Aug 12, 2017 · Coroutines are blocks of Lua code which are created within Lua, and have their own flow of control like threads. Only one coroutine ever runs at a time, and it runs until it activates another coroutine, or yields (returns to the coroutine that invoked it) As far as I know, coroutine.resume should behave about the same as pcall regarding to errors, but this code gives different results:. Functions Available in Coroutines. threads do: local thread = self. If …. coroutine.resume(c, [args]) returns (true, [results from yield or return]) or (false, error_message). var Coroutine = require ('coroutine'); module. Merged Allow JavaScript callback to resume Lua coroutine Scripting: What resumes when I yield(0) from a coroutine called by startLuaCoroutine? A pair yield-resume switches control from one thread to another. The values val1, middotmiddotmiddot are passed as the arguments to the body function. This process can continue till the end of execution of the lua resume coroutine coroutine. The perm function uses a common pattern in Lua, which packs a call to resume with its corresponding coroutine inside a function.

Lua Coroutine is a lua resume coroutine kind of collaborative multithreading, equivalent to a thread. once. Features. (" ", line) end end-- The core routine, which handles the results of a-- coroutine. when profile it I find it cost too much memory and cause gc more often coroutine.wrap() can be used as a replacement for coroutine.resume() and coroutine.create(). OK, I Understand. If you come from Ruby world, fiber in Ruby (added in 1.9) is quite similar to coroutine coroutine.resume(co,) resume, or start the coroutine. // 'coroutine' is a made up addon or builtin to future javascript // that implements lua style coroutines. This pattern is so common that Lua provides a special function for it: coroutine.wrap.



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